v0.1.2 released!
ANOINTED » Devlog
Hi there!
v0.1.2 is out! Some notes on what changed:
- Relayout to 6” x 9”, made the font a bit smaller. If I print this, it’ll be hardcover, so there’s no sense staying too constrained.
- Made attribute changes as per this post.
- Made changes to the attribute spreads of the various Backgrounds to account for these changes. Each one now starts good at a unique combination of two Attributes.
- Made a major change to how combat turns work - it’s now PC goes, NPC goes, back and forth. Yet another step away from LUMEN.
- Added a bunch more weapons.
- Made tweaks to enemies and changed how they were formatted. Now, conditions for using each ability are less nebulous and more precise. (This is preparation for GMless stuff.)
- Changed formatting and terminology a bit so weapon/enemy ability entries are more concise.
- Other little things.
Also, I’ve enabled community copies! Including one for everyone who’d bought it up to this point - thanks so much for your support for a game in progress!
Until next time!
Files
anointed_amnesiac_v0.1.2_spreads.pdf 8 MB
Apr 27, 2022
anointed_amnesiac_v0.1.2_pages.pdf 7 MB
Apr 27, 2022
anointed_amnesiac_v0.1.2.epub 853 kB
Apr 27, 2022
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ANOINTED
A game of memory, discovery, and harsh tactics!
Status | In development |
Category | Physical game |
Author | Binary Star Games |
Genre | Role Playing |
Tags | lumen, souls, Souls-like, Tabletop, Tabletop role-playing game |
More posts
- v0.2 release!Jun 22, 2023
- v0.1.4 release!Feb 22, 2023
- v0.1.3 released!Jul 26, 2022
- v0.1.3 thoughts, area designJul 01, 2022
- AttributesMar 11, 2022
- v0.1.1 released!Mar 10, 2022
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