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Devlog
Postmortem
September 02, 2022
by
Binary Star Games
1
Hi there! I’m just going to go over the general history of this project, where it went, what state it ended up in, and takeaways going forward. This is going to be fairly rambly in parts. How did we...
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Alchemist, why Occultist/Chaos Mage don't exist, and grab bag of the rest
August 29, 2022
by
Binary Star Games
Hi there! Long time no see! I’ve been thinking about 36th Way a bit recently and realized I never finished my class redesign rundown by talking about Alchemist. So let’s do that, then I’ll do a...
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Druid and Necromancer
November 27, 2021
by
Binary Star Games
Hi there! This time, I’m talking about Druid and Necromancer! Two weird 13 True Ways classes that I did weird things to. Both are (in my opinion) way more interesting than their initial incarnations...
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Commander and Monk
November 15, 2021
by
Binary Star Games
1
Hi there! Last time, I wrapped up the original 13th Age core classes. Now I’ll be talking about my Commander and Monk refreshes. Both of them had seeds of the Power dynamic I took to other classes...
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Sorcerer and Bard
November 05, 2021
by
Binary Star Games
1
Hi there! Here to talk about two more classes, Sorcerer and Bard. This’ll round out the original 13th Age core classes (I think). The Original Sorcerer 13th Age Sorcerer has a few interesting things...
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Separate charsheet/card sheet!
November 03, 2021
by
Binary Star Games
1
Hi there! In addition to the PDFs, I added a separate character sheet and card sheet. The former is self-explanatory, the latter provides a template for condition cards and ability cards. (They’re b...
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v1.0 is live!
November 02, 2021
by
Binary Star Games
1
It’s out! Go get it! At long last, after just under two years of development, 36th Way is live! You can either get it here on itch for PDF/ePub or you can read the entire SRD online at my new site...
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Barbarian, Ranger, and Paladin
October 30, 2021
by
Binary Star Games
1
Hi there! I'm going to talk about some of the simplest classes in the original 13th Age - Barbarian, Ranger, and Paladin - and how they changed. The Original Barbarian Barbarian was one of the most di...
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The Rogue and The Wizard
October 23, 2021
by
Binary Star Games
1
Hi there! Today, I'm talking Rogue and Wizard. I'm going to stop promising any of these will be short, but Rogue was, so I just kept going to round out the initial 4. The Original Rogue Rogue has alwa...
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The Cleric
October 19, 2021
by
Binary Star Games
1
Hi there! I'm going to be talking about the Cleric redesign. It's not as much as the Fighter changes so this should be shorter. The Original First, the original Cleric. I love the general setup it has...
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The Fighter
October 16, 2021
by
Binary Star Games
1
Hi there! Today I'm going to talk about classes. Specifically the one that started it all: Fighter. I've always said you can judge One Of These by how good their Fighter is and I think mine's pretty g...
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Character Creation
October 12, 2021
by
Binary Star Games
1
Hi there! Last time, I covered the basic stuff that goes into each character. Now, we're going to go over what you need to make a character. There's really not much to it (which is the point!) so this...
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Basic Attributes
October 08, 2021
by
Binary Star Games
1
Hi there! I'm gonna talk about a lot of the other basics now - Attributes, Skills, and Icon relationships. Death to Ability Scores So ability scores in 13th Age and its predecessors are awful. I don't...
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Developing the Basic Mechanics
October 07, 2021
by
Binary Star Games
1
Hi there! I'm going to be writing a bunch of devlogs about everything in 36th Way, in pretty much the order I developed it. This one's about the most basic mechanics of 36th Way: rolls, Advantage, and...
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